Babylonia by Gufram

The overuse causes happiness! 
Babylonia by Gufram is the game for children exploring an
anti-education architectural proposal. The rules that settle the game,
easy but not ordinary impose a logical reconstruction, connected by some passages:
the central symmetry, the modularity of measures, the numerous but
defined joint possibilities. From the original project designed in 1972 by Studio 65,
a new special edition now at 10 Corso Como.

Posted on: Wednesday, April 15th, 2015

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