The overuse causes happiness!
Babylonia by Gufram is the game for children exploring an
anti-education architectural proposal. The rules that settle the game,
easy but not ordinary impose a logical reconstruction, connected by some passages:
the central symmetry, the modularity of measures, the numerous but
defined joint possibilities. From the original project designed in 1972 by Studio 65,
a new special edition now at 10 Corso Como.